(Videos and images below provided by trying to give himself 600 badges. This can’t be a rate limit since it works perfectly fine in Roblox Studio, so I have no idea what is going on. Players might miss getting a rare badge, or any badge, in any game or something with this very harsh limit.Įven if a player already owns a badge, or the same badge is awarded, it still counts to this limit. :AwardBadge() stops when used 80 times, per server. I expect to be awarded the badge, and not have to wait 1 minute.īefore this bug, you could award 1000+ badges in 1 minute, with multiple players. They no doubt know a thing or two about putting bricks together. Robloxians with Bricksmith badges are accomplished builders who were able to create a place that people wanted to explore a thousand times. Once your place has been visited 1000 times, you will receive this award. Using pcalls does not fix this problem either. St CHRISTMAS Dungeon Quest CHRISTMAS Dungeon Quest 91 2. The Bricksmith badge is earned by having a popular personal place. This can’t be a rate limit since it works perfectly fine in Roblox Studio. You can see the bug yourself here: 600 badges - Roblox (Step on a few of the badge awarders to see.) This limit also seems to go away when using :AwardBadge() in Roblox Studio. Awarding the same badge also counts to this limit. An early cut Roblox badge is the 'Navigation' badge. The R might be a reference to Robux, making it appear as '5 Robux'. With '5' on it above and 4 coins stacked down with 1 standing with 'R' on it. If you go to any badge walk place, you can see this happen. The Bricksmith badge is earned by having a popular personal place. It appeared to be a circle with a blue background, similar to Friendship Badge, Ambassador Badge, and Inviter Badge. This bug needs to be fixed, so please stop ignoring this and saying it’s “just a rate limit,” because it very clearly is not.Īttempting to use the :AwardBadge() function (game:GetService(“BadgeService”):AwardBadge(UserId, BadgeId)) over 50 times stops it for 1 minute. Alot of rare items,old,and alot of offsales and awesome items. Edit: It seems that the Badge API is worsening, as developers have recently reported :UserHasBadgeAsync() breaking more often.
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