![]() ![]() Starting with X-Plane 9 and the 2.0 SDK, X-Plane's internal command-dispatching system is part of the plugin SDK and can be used to build animation functionality. If your plugin is not installed (and thus the dataref is not available) the animation code will use 0.0 as its value in calculating animation positions and rotations. Tip: pick dataref return values where 0.0 is a good default. When the object is drawn (which is generally only when it is on screen), your dataref will be read to determine the current animation position. myplugin/animation/bridge_length would access item 3 of the dataref /myplugin/adnimation/bridge_length. Dataref items are referenced using brackers, e.g. The object references that dataref by name in an ANIM_ command.The dataref type should be one of: float, int, or double for non-array types, or float-array or int-array for array types. The plugin defines a new dataref using XPLMRegisterDataAccessor.Plugins can control the animation of an object using datarefs. 7 Light Equations for Directional Lights.6.1 Parameter Order for Custom Spill Lights.4 Determining Which Object Instance is Being Drawn.This is what triggers the hypoxia black-out effect. Will be lower than cabin pressure altitude when on oxygen. Pressure altitude felt by the pilot's body. Sim/cockpit2/oxygen/indicators/pilot_felt_altitude_ft Sim/cockpit2/pressurization/indicators/cabin_altitude_ft Maximum allowable altitude for this airplane to maintain the requested cabin altitude. Sim/cockpit2/pressurization/actuators/max_allowable_altitude_ft Sim/cockpit2/pressurization/actuators/cabin_altitude_ft Sim/cockpit2/pressurization/actuators/dump_to_altitude_onĭump pressurization to the current altitude, 0 or 1. Indicated height, MSL, in feet, primary system, based on standby instrument barometric pressure input. Sim/cockpit2/gauges/indicators/altitude_ft_stby Indicated height, MSL, in feet, primary system, based on co-pilots barometric pressure input. Sim/cockpit2/gauges/indicators/altitude_ft_copilot Indicated height, MSL, in feet, primary system, based on pilots barometric pressure input. Sim/cockpit2/gauges/indicators/altitude_ft_pilot Sim/cockpit2/autopilot/altitude_hold_statusĪutopilot Altitude hold status. Sim/cockpit2/autopilot/altitude_readout_preselectorĬurrent barometric altitude sensed by the altitude preselector Sim/cockpit2/autopilot/altitude_hold_armedĪltitude selected for altitude-arm in feet indicated.Īltitude hold commanded in feet indicated. (3=pitch, 4=vertical speed, 5=level change, 6=altitude hold, 7=terrain follow, 8=glideslope, 9=VNAV path, 10=TO/GA, 11=Re-Entry, 12=Free, 17=Flare, 19=flight path angle, 20=VNAV speed) Writeable with override only (sim/operation/override/override_autopilot) Sim/cockpit2/annunciators/cabin_altitude_12500Īutopilot vertical mode. The center altitude of this layer of wind in MSL meters. Sim/cockpit/warnings/annunciators/cabin_altitude_12500 Max altitude the plane can keep pressure at? Sim/cockpit/pressure/max_allowable_altitude The real cabin altitude (BEFORE 730 this was incorrectly int type). Sim/cockpit/pressure/cabin_altitude_actual_m_msl The desired cabin altitude (BEFORE 730 this was incorrectly int type) Sim/cockpit/pressure/cabin_altitude_set_m_msl DEPRECATEDĝEPRECATED - DO NOT USE!!!Ĭurrently held altitude (remembered until you hit flchg) Vertical navigation (alt hold, VVI hold, V-Nav approach). ![]()
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